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Complete field reference

Every object type, every field, every animation, every setting — the whole schema in one place.

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Scene.py
class MathScene(Scene):
def construct(self):
self.play(Create(circle))
# step 1
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Overview

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This is the exhaustive version of the reference section — every object type with every one of its fields, every animation kind with every one of its fields, and every project-level setting, all in one page. The other reference pages (Object types, Animations, Scene settings) cover the same ground with more narrative; this page trades narrative for completeness, so nothing is left out or summarized away.

Field types use plain names: number, string, boolean, point (an {x, y} pair), point3 (an {x, y, z} triple), color (a hex string or null for none). Where a field only accepts a fixed set of values, they're listed as a | b | c.